Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Ake Rehnman (@ake.rehnman) 15 Aug '23
by Ake Rehnman (@ake.rehnman) 15 Aug '23
15 Aug '23
1
0
[PATCH v6 0/1] MR3567: jscript: handle Array.prototype.splice with omitted deleteCount
by Yuxuan Shui (@yshui) 15 Aug '23
by Yuxuan Shui (@yshui) 15 Aug '23
15 Aug '23
4
3
[PATCH v7 0/1] MR3567: jscript: handle Array.prototype.splice with omitted deleteCount
by Yuxuan Shui (@yshui) 15 Aug '23
by Yuxuan Shui (@yshui) 15 Aug '23
15 Aug '23
3
2
[PATCH 0/2] MR302: vkd3d-shader/hlsl: Allow 'const' modifier without initializer in the global scope.
by Nikolay Sivov (@nsivov) 15 Aug '23
by Nikolay Sivov (@nsivov) 15 Aug '23
15 Aug '23
6
7
[PATCH 0/3] MR300: hlsl: Replace bare list pointers with hlsl_b;lock, part 8.
by Zebediah Figura (@zfigura) 15 Aug '23
by Zebediah Figura (@zfigura) 15 Aug '23
15 Aug '23
5
6
[PATCH v2 0/6] MR299: vkd3d-shader/hlsl: Get SM4 texture allocation order and RDEF bind count for lowered combined samplers right.
by Francisco Casas (@fcasas) 15 Aug '23
by Francisco Casas (@fcasas) 15 Aug '23
15 Aug '23
5
10
[PATCH v5 0/1] MR3567: jscript: handle Array.prototype.splice with omitted deleteCount
by Yuxuan Shui (@yshui) 15 Aug '23
by Yuxuan Shui (@yshui) 15 Aug '23
15 Aug '23
3
3
[PATCH v4 0/1] MR3567: jscript: handle Array.prototype.splice with omitted deleteCount
by Yuxuan Shui (@yshui) 15 Aug '23
by Yuxuan Shui (@yshui) 15 Aug '23
15 Aug '23
3
5
[PATCH 0/1] MR3574: configure: don't require pcsclite header for winscard
by David McFarland (@corngood) 15 Aug '23
by David McFarland (@corngood) 15 Aug '23
15 Aug '23
3
4
Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Ake Rehnman (@ake.rehnman) 15 Aug '23
by Ake Rehnman (@ake.rehnman) 15 Aug '23
15 Aug '23
1
0