[Bug 26796] New: Deadlock and crash in "gstdemux.c: GSTImpl.csFilter"
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
10
[Bug 27955] New: Warspear Online sound stops after a while (Pulseaudio + patched alsa-plugins)
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
2
[Bug 27932] New: Starcraft II does not render correctly, eventually crashes
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
8
[Bug 21805] New: The game "Which" has incorrect rendering with whitewashed visuals
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
7
[Bug 28084] New: Jedi Knight: Dark Forces II segfaults when Display Hardware Acceleration is enabled
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
16
1
4
[Bug 21814] New: The game "Which" fails to load a d3dxof object file
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
7
[Bug 8724] Total Annihilation: PCM mute/unmute/change in WineOSS
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
0
[Bug 21102] New: Hitman 2: Silent Assassin fails to draw intro cinematic
by wine-bugs@winehq.org Aug. 26, 2011
by wine-bugs@winehq.org Aug. 26, 2011
Aug. 26, 2011
1
5
Aug. 26, 2011
1
7