[Bug 38440] New: valgrind shows a definite leak in comdlg32/filedlg
by wine-bugs@winehq.org April 26, 2015
by wine-bugs@winehq.org April 26, 2015
April 26, 2015
1
5
[Bug 31685] New: DYMO Stamps wants hid.dll.HidD_GetManufacturerString
by wine-bugs@winehq.org April 25, 2015
by wine-bugs@winehq.org April 25, 2015
April 25, 2015
1
4
1
6
[Bug 8272] When exiting Wizardry 8 waits until background music thread finishes playing
by wine-bugs@winehq.org April 24, 2015
by wine-bugs@winehq.org April 24, 2015
April 24, 2015
1
0
[Bug 8272] When exiting Wizardry 8 waits until background music thread finishes playing
by wine-bugs@winehq.org April 24, 2015
by wine-bugs@winehq.org April 24, 2015
April 24, 2015
1
0
[Bug 8272] When exiting Wizardry 8 waits until background music thread finishes playing
by wine-bugs@winehq.org April 24, 2015
by wine-bugs@winehq.org April 24, 2015
April 24, 2015
1
0
1
0
April 20, 2015
1
3
[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org April 20, 2015
by wine-bugs@winehq.org April 20, 2015
April 20, 2015
1
0
[Bug 36909] New: valgrind shows an unitialized variable in dlls/ieframe/tests/ie.c (nsJSContext::Release)
by wine-bugs@winehq.org April 20, 2015
by wine-bugs@winehq.org April 20, 2015
April 20, 2015
1
1