[Bug 27451] New: Morrowind: inventory windows self moving and shrinking
by wine-bugs@winehq.org July 3, 2015
by wine-bugs@winehq.org July 3, 2015
July 3, 2015
1
15
[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org July 3, 2015
by wine-bugs@winehq.org July 3, 2015
July 3, 2015
1
0
[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org July 3, 2015
by wine-bugs@winehq.org July 3, 2015
July 3, 2015
1
0
[Bug 36562] New: Leisure Suit Larry: Magna Cum Laude : 3D models rendered incorrectly
by wine-bugs@winehq.org July 3, 2015
by wine-bugs@winehq.org July 3, 2015
July 3, 2015
1
4
[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org July 3, 2015
by wine-bugs@winehq.org July 3, 2015
July 3, 2015
1
0
[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org July 3, 2015
by wine-bugs@winehq.org July 3, 2015
July 3, 2015
1
0
[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org July 2, 2015
by wine-bugs@winehq.org July 2, 2015
July 2, 2015
1
0
[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org July 2, 2015
by wine-bugs@winehq.org July 2, 2015
July 2, 2015
1
0
[Bug 38853] New: Nostale: Bug's while using multiple monitor's.
by wine-bugs@winehq.org July 2, 2015
by wine-bugs@winehq.org July 2, 2015
July 2, 2015
1
0
[Bug 38846] New: valgrind shows a possible leaks in winmm/tests/wave.c
by wine-bugs@winehq.org June 30, 2015
by wine-bugs@winehq.org June 30, 2015
June 30, 2015
1
1