1
0
1
0
[Bug 8229] callbacks from win16 extended program that allocate linear memory screw up pointers
by wine-bugs@winehq.org Oct. 21, 2016
by wine-bugs@winehq.org Oct. 21, 2016
Oct. 21, 2016
1
0
1
0
[Bug 6955] Multiple games need software vertex blending implementation ( NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org Oct. 21, 2016
by wine-bugs@winehq.org Oct. 21, 2016
Oct. 21, 2016
1
0
[Bug 6955] Multiple games need software vertex blending implementation ( NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org Oct. 21, 2016
by wine-bugs@winehq.org Oct. 21, 2016
Oct. 21, 2016
1
0
[Bug 36019] New: Heroes of Might & Magic 2: the screen before a battle turns black for a while
by wine-bugs@winehq.org Oct. 21, 2016
by wine-bugs@winehq.org Oct. 21, 2016
Oct. 21, 2016
1
9
[Bug 6254] riched32: Various Programms need EM_FORMATRANGE ( Installer infinite loop from richtext error / wordpad: Printed Page is only white / Also affected: Half-Life, Endnote X5 Demo, ZMud, MukClient )
by wine-bugs@winehq.org Oct. 21, 2016
by wine-bugs@winehq.org Oct. 21, 2016
Oct. 21, 2016
1
0
[Bug 41588] New: The native implementation of OLEAUT32.DLL cannot be used with Wine' s RPCt4.DLL. Remove OLEAUT32.DLL and try again.
by wine-bugs@winehq.org Oct. 20, 2016
by wine-bugs@winehq.org Oct. 20, 2016
Oct. 20, 2016
1
2
[Bug 36840] New: Tron 2.0 Demo crashes with "Out of memory" error
by wine-bugs@winehq.org Oct. 20, 2016
by wine-bugs@winehq.org Oct. 20, 2016
Oct. 20, 2016
1
4