[Bug 49107] New: Rise of the Tomb Raider shows a black screen in DX12 mode
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
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[Bug 52146] New: [Control DX12]Wrong color when Global Reflections setting is enabled
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
1
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[Bug 51653] New: HITMAN (2016) crashes when loading level in DX12 mode
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
1
6
[Bug 55714] New: Multiple games require d3d12_device_CreatePipelineState() implementation (Stray, Spider-Man Remastered)
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
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[Bug 54627] New: Steelrising fails to start (needs ID3D12Device5 interface)
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
1
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[Bug 55220] New: Dying Light 2: Stay Human fails to start due to missing ID3D12Device1 interface
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
1
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[Bug 55415] New: Spider-Man: Shattered Dimensions crashes after a few minutes of playing
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
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Dec. 9, 2023
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[Bug 55676] New: Steelrising requires d3d12_device_CreateCommittedResource1() implementation
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
1
2
[Bug 50391] New: Hitman: Absolution player head model rendered with artifacts with Vulkan renderer
by WineHQ Bugzilla Dec. 9, 2023
by WineHQ Bugzilla Dec. 9, 2023
Dec. 9, 2023
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