http://bugs.winehq.org/show_bug.cgi?id=56546 Md Imam Hossain <imamdxl8805@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|d3d |d2d Distribution|ArchLinux |Ubuntu --- Comment #4 from Md Imam Hossain <imamdxl8805@gmail.com> --- Still exists in Wine, the text glitch does not occur when using dxwrapper's version of ddraw (https://github.com/elishacloud/dxwrapper/releases), just need to enable EnableDdrawWrapper = 1 and Dd7to9 = 1 in the dxwrapper.ini file. Only three files needed to be placed into the game's folder namely ddraw.dll and dxwrapper.dll and dxwrapper.ini from dxwrapper and also enable ddraw.dll native in Winecfg. Apparently, dxwrapper implemented its own ddraw 2D rendering routines using DX9. As this appears to be Wine's version of ddraw (2D rendering not 3D) causing this glitch, d7vk project which also uses Wine's ddraw rendering facing same issue: https://github.com/WinterSnowfall/d7vk/issues/241 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.