http://bugs.winehq.org/show_bug.cgi?id=59701 Bug ID: 59701 Summary: Age of Empires II segfaults for some reason on the LTS version of Debian. (11.1) (also used by Devuan 4) Product: Wine Version: 5.0.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@list.winehq.org Reporter: chaosesqueteam@sogetthis.com Distribution: --- Age of Empires II segfaults for some reason on the LTS version of Debian. (11.1) (also used by Devuan 4). It shouldn't as AoEII has been working for a long time.
0068:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7b453fa3
This happens on both the regular AoEII binary, and the Conquerors expansion. AoEII used to work in 2005 or so, IIRC, shouldn't be broken. Other people had the same issue: https://www.reddit.com/r/linux_gaming/comments/9hijta/comment/e6eschf/?force... But their solutions didn't work (making a 32 bit wine prefix, running it there. Same error). So bit a regular 64 bit wineprefix was tried and the 32 bit prefix was tried. ------------------ (what was tried) export WINEARCH=win32 export WINEPREFIX=/home/username/aoe2gold wineboot winetricks win2k wine /path/to/aoe/installer.exe And in the future, to run the game: WINEPREFIX=/home/username/aoe2gold wine "$WINEPREFIX/drive_c/Program Files/Microsoft Games/Age of Empires II/Launcher.exe" ------------------ The game installed fine, both versions, but cannot be played. Intel graphics card. Debian/Devuan very stable LTS. Wine just to just work, but the only thing that works for me now is Unreal and Unreal Tournament (they must have had very careful programmers). I thought AoE II would work too since it's a simple 2d game. But like the simcity/simcopter/streets-of-simcity/diablo1, that seems to not be the way. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.