April 2, 2026
6:04 p.m.
http://bugs.winehq.org/show_bug.cgi?id=59572 --- Comment #2 from Tobias (:Tobbi) Markus <tobbi.bugs@googlemail.com> --- I'm currently bisecting the issue. I noticed one thing while bisecting: I got an error message on the log that might be related to what's going on: 01a4:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ dlls/wined3d/context_gl.c / 2246. That showed up at commit 0e1616f1f6676471ecaf61a473e9ae005442198e It might have showed up on latest HEAD as well, I might have missed it, though. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.