http://bugs.winehq.org/show_bug.cgi?id=25329 --- Comment #35 from Brendan McGrath <bmcgrath@codeweavers.com> --- Thank you for testing; I'm glad to hear this could help with another game. Thanks for the notes on that commit too. It's still very much a WIP. I will need to write tests to see what Windows is doing under the different failure conditions. I also need to explore what IAMMultiMediaStream::Render does, as I believe that is the only reason I keep a reference to the source PINs anyway. It's likely I should be examining the filter graph again at that time, which means IPin** ipin (and the associated MAX_STREAMS) will end up being removed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.