http://bugs.winehq.org/show_bug.cgi?id=59067 --- Comment #4 from Stian Low <wineryyyyy@gmail.com> --- (In reply to Stian Low from comment #3)
renderer=gl darker than vulkan may be related/duplicate: - https://bugs.winehq.org/show_bug.cgi?id=45364
If its the same bug as Frostpunk then it majorly affects nearly all Unity games I've tested when run via default win10 and worked around via `winecfg /v win8` which forces Unity not to use flip swap effects and swap backbuffers > 1. Frostpunk is not Unity so win8 does not workaround so MR-10567 is required. Curious if Unreal Engine behaves like Unity with win8 or earlier workaround or if it requires MR-10567 like Frostpunk. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.