wine-commits@list.winehq.org
March 2009
- 2 participants
- 834 discussions
Henri Verbeet : d3d10core: Only destroy the device when it doesn' t have any references left.
by Alexandre Julliard March 23, 2009
by Alexandre Julliard March 23, 2009
March 23, 2009
1
0
1
0
1
0
1
0
1
0
1
0
1
0
Henri Verbeet : wined3d: Set the currently active context to NULL when it' s destroyed.
by Alexandre Julliard March 23, 2009
by Alexandre Julliard March 23, 2009
March 23, 2009
1
0
Roderick Colenbrander : wined3d: Add WGL_ARB_pixel_format detection.
by Alexandre Julliard March 23, 2009
by Alexandre Julliard March 23, 2009
March 23, 2009
1
0
Roderick Colenbrander : wined3d: Add a classic WGL pixel format backend as not all OpenGL implementations support WGL_ARB_pixel_format .
by Alexandre Julliard March 23, 2009
by Alexandre Julliard March 23, 2009
March 23, 2009
1
0