Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_descriptor_binding().
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
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Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_descriptor_info().
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0
Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_shader_scan_add_descriptor().
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0
Zebediah Figura : vkd3d-shader: Apply type modifiers recursively when cloning a type.
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0
Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg().
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0
Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_emit_combined_sampler_declarations().
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0
June 28, 2021
1
0
Zebediah Figura : vkd3d-shader: Calculate register size for SM4.
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0
Zebediah Figura : vkd3d-shader: Factor out register size calculation.
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0
Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_image_type_id().
by Alexandre Julliard June 28, 2021
by Alexandre Julliard June 28, 2021
June 28, 2021
1
0