wine-commits@list.winehq.org
April 2023
- 1 participants
- 817 discussions
Henri Verbeet : vkd3d-shader/sm4: Get rid of shader_sm4_is_end().
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
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Henri Verbeet : vkd3d-shader/sm1: Pass a vkd3d_shader_sm1_parser structure to shader_sm1_is_end().
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Henri Verbeet : vkd3d-shader/sm1: Pass a vkd3d_shader_sm1_parser structure to shader_sm1_read_instruction().
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Henri Verbeet : vkd3d-shader/sm4: Pass a vkd3d_shader_sm4_parser structure to shader_sm4_read_instruction().
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Henri Verbeet : vkd3d-shader: Get rid of the "instruction_idx" field from struct vkd3d_shader_parser.
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Henri Verbeet : vkd3d-shader: Get rid of the "ptr" field from struct vkd3d_shader_parser.
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Tatsuyuki Ishi : ntdll: Use log-linear bucketing for free lists.
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Alexandre Julliard : ntdll: Use the fabs() implementation from the bundled musl library.
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Alexandre Julliard : ntdll: Use the ceil() implementation from the bundled musl library.
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0
Alexandre Julliard : ntdll: Use the atan2() implementation from the bundled musl library.
by Alexandre Julliard April 12, 2023
by Alexandre Julliard April 12, 2023
April 12, 2023
1
0