Zebediah Figura : vkd3d-shader/hlsl: Return a hlsl_block from the "loop_statement" rule.
by Alexandre Julliard July 5, 2023
by Alexandre Julliard July 5, 2023
July 5, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Free the "iter" block pointer on success in create_loop().
by Alexandre Julliard July 5, 2023
by Alexandre Julliard July 5, 2023
July 5, 2023
1
0
Zebediah Figura : vkd3d-shader/hlsl: Return a hlsl_block from the "jump_statement" rule.
by Alexandre Julliard July 5, 2023
by Alexandre Julliard July 5, 2023
July 5, 2023
1
0
Zebediah Figura : vkd3d-shader/hlsl: Return a hlsl_block from the "statement" rule.
by Alexandre Julliard July 5, 2023
by Alexandre Julliard July 5, 2023
July 5, 2023
1
0
Alex Henrie : include: Introduce wine_dbgstr_hstring and debugstr_hstring.
by Alexandre Julliard July 4, 2023
by Alexandre Julliard July 4, 2023
July 4, 2023
1
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Alex Henrie : include: Use correct header guard name in winstring.h.
by Alexandre Julliard July 4, 2023
by Alexandre Julliard July 4, 2023
July 4, 2023
1
0
Jiajin Cui : shell32: Make sure wcmd has enough space to hold the string.
by Alexandre Julliard July 4, 2023
by Alexandre Julliard July 4, 2023
July 4, 2023
1
0
July 4, 2023
1
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Billy Laws : server: Avoid using SOL_IPX to detect whether IPX is supported.
by Alexandre Julliard July 4, 2023
by Alexandre Julliard July 4, 2023
July 4, 2023
1
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Billy Laws : ntdll: Avoid using SOL_IPX to detect whether IPX is supported.
by Alexandre Julliard July 4, 2023
by Alexandre Julliard July 4, 2023
July 4, 2023
1
0