wine-commits@list.winehq.org
January 2024
- 1 participants
- 711 discussions
Henri Verbeet : vkd3d-shader/tpf: Store the "components" token as a uint32_t in shader_sm4_read_dcl_resource().
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
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Henri Verbeet : vkd3d-shader/tpf: Pass a uint32_t modifier token to shader_sm4_read_instruction_modifier().
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
1
0
Jan. 15, 2024
1
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Nikolay Sivov : vkd3d-shader/fx: Initial support for fx_5_0 output.
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
1
0
Nikolay Sivov : vkd3d-shader/fx: Do not write the same string twice.
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
1
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Henri Verbeet : vkd3d-shader/tpf: Store the "addressing" token as a uint32_t in shader_sm4_read_param().
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
1
0
Jan. 15, 2024
1
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Nikolay Sivov : vkd3d-shader/hlsl: Rename the rule for an optional name.
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Add a scope for technique variables.
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
1
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Francisco Casas : vkd3d-shader/hlsl: Emit fixmes on non-constant vector addressing.
by Alexandre Julliard Jan. 15, 2024
by Alexandre Julliard Jan. 15, 2024
Jan. 15, 2024
1
0