Conor McCarthy : tests/shader-runner: Create a new runner object for the shader model 6 tests.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
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Conor McCarthy : tests/shader-runner: Set the correct flag and format for raw UAVs.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
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Elizabeth Figura : vkd3d-shader/hlsl: Always initialize $$ when parsing modifiers from an arbitrary string.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
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Nikolay Sivov : vkd3d-shader/fx: Use original full semantic name.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
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Nikolay Sivov : vkd3d-shader/hlsl: Store original semantic name.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
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Conor McCarthy : vkd3d: Interpret a null vertex buffer 'views' pointer as a null buffer.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
0
Conor McCarthy : vkd3d: Allow block compressed textures to have unaligned width and height.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
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Conor McCarthy : tests/d3d12: Test a null vertex buffer 'views' pointer on multiple slots.
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
0
Nikolay Sivov : vkd3d-shader/d3dbc: Write load instruction for tex2Dbias().
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
0
Conor McCarthy : tests/d3d12: Check for unaligned block texture support in test_create_committed_resource().
by Alexandre Julliard June 11, 2024
by Alexandre Julliard June 11, 2024
June 11, 2024
1
0