Brendan Shanks : configure: Only build Wayland if linux/input.h is present.
by Alexandre Julliard Oct. 20, 2023
by Alexandre Julliard Oct. 20, 2023
Oct. 20, 2023
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Oct. 20, 2023
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Matteo Bruni : wined3d: Allow FFP blits to non-render targets with the 'none' shader backend.
by Alexandre Julliard Oct. 20, 2023
by Alexandre Julliard Oct. 20, 2023
Oct. 20, 2023
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Matteo Bruni : wined3d: Don't skip setting clip planes if the view transform state is dirty.
by Alexandre Julliard Oct. 20, 2023
by Alexandre Julliard Oct. 20, 2023
Oct. 20, 2023
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Connor McAdams : uiautomationcore/tests: Add tests for cached value helper functions in the COM API.
by Alexandre Julliard Oct. 20, 2023
by Alexandre Julliard Oct. 20, 2023
Oct. 20, 2023
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Connor McAdams : uiautomationcore: Implement IUIAutomationElement::get_CachedControlType.
by Alexandre Julliard Oct. 20, 2023
by Alexandre Julliard Oct. 20, 2023
Oct. 20, 2023
1
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1
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Alex Henrie : win32u: Use debugstr_fourcc instead of debugstr_an.
by Alexandre Julliard Oct. 20, 2023
by Alexandre Julliard Oct. 20, 2023
Oct. 20, 2023
1
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Zebediah Figura : wined3d: Use wined3d_array_reserve() to pre-allocate the buffer dirty ranges array.
by Alexandre Julliard Oct. 20, 2023
by Alexandre Julliard Oct. 20, 2023
Oct. 20, 2023
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Oct. 20, 2023
1
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