[PATCH vkd3d v2 1/2] tests: Add tests for 5-bit masking of shader bit shift operands.
by Conor McCarthy Oct. 11, 2021
by Conor McCarthy Oct. 11, 2021
Oct. 11, 2021
1
1
Oct. 11, 2021
2
10
[PATCH vkd3d 1/3] tests: Add more tests for invalid descriptor tables.
by Conor McCarthy Oct. 11, 2021
by Conor McCarthy Oct. 11, 2021
Oct. 11, 2021
2
3
[PATCH vkd3d 1/3] vkd3d-shader: Introduce a shader interface extension for binding offset info.
by Conor McCarthy Oct. 11, 2021
by Conor McCarthy Oct. 11, 2021
Oct. 11, 2021
2
4
[PATCH v2 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
by Connor McAdams Oct. 11, 2021
by Connor McAdams Oct. 11, 2021
Oct. 11, 2021
3
5
[PATCH v2 7/7] win32u: Use syscall interface for some palette functions.
by Jacek Caban Oct. 11, 2021
by Jacek Caban Oct. 11, 2021
Oct. 11, 2021
1
0
[PATCH v2 6/7] win32u: Use syscall interface for some mapping functions.
by Jacek Caban Oct. 11, 2021
by Jacek Caban Oct. 11, 2021
Oct. 11, 2021
1
0
[PATCH v2 5/7] win32u: Use syscall interface for some GDI objects functions.
by Jacek Caban Oct. 11, 2021
by Jacek Caban Oct. 11, 2021
Oct. 11, 2021
1
0
Oct. 11, 2021
1
0
Oct. 11, 2021
1
0