[PATCH vkd3d 4/8] tests: Add a test for patch constant inputs in tessellation control shader join phases.
by Henri Verbeet March 22, 2021
by Henri Verbeet March 22, 2021
March 22, 2021
1
0
[PATCH vkd3d 3/8] vkd3d-shader: Use the (potentially) modified write mask as dcl_mask in vkd3d_dxbc_compiler_emit_input().
by Henri Verbeet March 22, 2021
by Henri Verbeet March 22, 2021
March 22, 2021
1
0
[PATCH vkd3d 2/8] vkd3d-shader: Use the (potentially) modified write mask as dcl_mask in vkd3d_dxbc_compiler_emit_output().
by Henri Verbeet March 22, 2021
by Henri Verbeet March 22, 2021
March 22, 2021
1
0
[PATCH vkd3d 1/8] vkd3d-shader: Properly handle coalesced outputs in vkd3d_dxbc_compiler_emit_store_shader_output().
by Henri Verbeet March 22, 2021
by Henri Verbeet March 22, 2021
March 22, 2021
1
0
[PATCH vkd3d 1/2] configure: Use VULKAN_LIBS when looking for the Vulkan library.
by Matteo Bruni March 22, 2021
by Matteo Bruni March 22, 2021
March 22, 2021
3
5
March 22, 2021
2
1
2
2
2
8
[tools] testbot/LogUtils: Don't include garbage in the .errors file.
by Francois Gouget March 22, 2021
by Francois Gouget March 22, 2021
March 22, 2021
1
0
[PATCH 1/4] wineboot: Initialize user shared data Qpc flags and frequency.
by Rémi Bernon March 22, 2021
by Rémi Bernon March 22, 2021
March 22, 2021
1
3