Jan. 11, 2022
1
0
[PATCH 4/7] d2d1: Refactor outline generation as preparation for the new TYPE_END vertex type.
by Henri Verbeet Jan. 11, 2022
by Henri Verbeet Jan. 11, 2022
Jan. 11, 2022
1
0
[PATCH 3/7] d2d1/tests: Test coincident last/first vertex for both OPEN and CLOSED.
by Henri Verbeet Jan. 11, 2022
by Henri Verbeet Jan. 11, 2022
Jan. 11, 2022
1
0
[PATCH 1/7] d2d1: Silence SetSegmentFlags() FIXME when setting default value.
by Henri Verbeet Jan. 11, 2022
by Henri Verbeet Jan. 11, 2022
Jan. 11, 2022
1
0
[PATCH vkd3d 1/5] vkd3d-shader/hlsl: Use list_empty() instead of comparing list_count() against zero.
by Zebediah Figura Jan. 11, 2022
by Zebediah Figura Jan. 11, 2022
Jan. 11, 2022
5
13
1
0
[PATCH 1/2] commdlg: Pass the 16-bit structure to the WM_INITDIALOG hook.
by Huw Davies Jan. 11, 2022
by Huw Davies Jan. 11, 2022
Jan. 11, 2022
1
0
Jan. 11, 2022
1
0
1
0
Re: [PATCH] ntdll: set user_shared_data to 0x7fffffff0000 and virtual_alloc_first_teb can run succeeded on android aarch64
by Stefan Dösinger Jan. 11, 2022
by Stefan Dösinger Jan. 11, 2022
Jan. 11, 2022
1
0