[PATCH vkd3d v2 03/10] tests: Test invalid number of arguments on initializers.
by Francisco Casas Jan. 10, 2022
by Francisco Casas Jan. 10, 2022
Jan. 10, 2022
1
0
Jan. 10, 2022
1
0
Jan. 10, 2022
1
0
[PATCH v3 1/6] d3d8/tests: Test for window changes when it's not active.
by Gabriel Ivăncescu Jan. 10, 2022
by Gabriel Ivăncescu Jan. 10, 2022
Jan. 10, 2022
3
14
1
0
1
0
[PATCH 1/3] ddraw/tests: Reduce precision in test_filling_convention.
by Stefan Dösinger Jan. 10, 2022
by Stefan Dösinger Jan. 10, 2022
Jan. 10, 2022
3
6
[PATCH] d3d11: Always initialize out view pointer in CreateRenderTargetView().
by Nikolay Sivov Jan. 10, 2022
by Nikolay Sivov Jan. 10, 2022
Jan. 10, 2022
3
2
[PATCH] ntdll: set user_shared_data to 0x7fffffff0000 and virtual_alloc_first_teb can run succeeded on android aarch64
by fanwjï¼ mail.ustc.edu.cn Jan. 10, 2022
by fanwjï¼ mail.ustc.edu.cn Jan. 10, 2022
Jan. 10, 2022
2
1
[PATCH vkd3d] vkd3d: Handle D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE using a Vulkan extension.
by Conor McCarthy Jan. 10, 2022
by Conor McCarthy Jan. 10, 2022
Jan. 10, 2022
2
1