[PATCH v2 1/6] wined3d: Add a helper to calculate the vertex attribute address for a stream element.
by Zebediah Figura Nov. 19, 2021
by Zebediah Figura Nov. 19, 2021
Nov. 19, 2021
2
11
[PATCH vkd3d v4 2/4] vkd3d-shader/hlsl: Take writemask into account when emitting a SM4 constant.
by Matteo Bruni Nov. 19, 2021
by Matteo Bruni Nov. 19, 2021
Nov. 19, 2021
2
1
[PATCH vkd3d v3 1/4] vkd3d-shader/hlsl: Write the else block only if it isn't empty.
by Giovanni Mascellani Nov. 19, 2021
by Giovanni Mascellani Nov. 19, 2021
Nov. 19, 2021
4
11
[PATCH vkd3d v3] vkd3d-shader/hlsl: Explicitly specify the swizzle type for sm4 source registers.
by Francisco Casas Nov. 19, 2021
by Francisco Casas Nov. 19, 2021
Nov. 19, 2021
7
6
Nov. 19, 2021
1
1
1
1
Nov. 19, 2021
1
0
[PATCH v4] kernel32/tests: Add SetCurrentConsoleFontEx tests for the current window size
by Hugh McMaster Nov. 19, 2021
by Hugh McMaster Nov. 19, 2021
Nov. 19, 2021
2
1
Nov. 19, 2021
3
5
[PATCH 2/2] user32: Move register_builtin_classes call to GetDesktopWindow.
by Jacek Caban Nov. 19, 2021
by Jacek Caban Nov. 19, 2021
Nov. 19, 2021
1
0