[PATCH vkd3d 5/6] vkd3d-shader/spirv: Fix the outer tessellation level indices for isoline tessellation.
by Henri Verbeet Nov. 17, 2021
by Henri Verbeet Nov. 17, 2021
Nov. 17, 2021
1
0
[PATCH vkd3d 4/6] tests: Add tests for a domain shader using a single patch constant input value.
by Henri Verbeet Nov. 17, 2021
by Henri Verbeet Nov. 17, 2021
Nov. 17, 2021
1
0
[PATCH vkd3d 3/6] tests: Add tests for domain shader patch constant inputs.
by Henri Verbeet Nov. 17, 2021
by Henri Verbeet Nov. 17, 2021
Nov. 17, 2021
1
0
Nov. 17, 2021
1
0
[PATCH vkd3d 1/6] vkd3d-shader/spirv: Apply 'Patch' decorations to builtin patch constant inputs.
by Henri Verbeet Nov. 17, 2021
by Henri Verbeet Nov. 17, 2021
Nov. 17, 2021
1
0
[PATCH v2 01/10] Revert "makefiles: Use static importlibs on all platforms."
by Rémi Bernon Nov. 17, 2021
by Rémi Bernon Nov. 17, 2021
Nov. 17, 2021
1
10
[PATCH v2 3/3] msdasql: Implement IGetDataSource GetDataSource
by Alistair Leslie-Hughes Nov. 17, 2021
by Alistair Leslie-Hughes Nov. 17, 2021
Nov. 17, 2021
2
1
[PATCH v2 2/3] msdasql: Move ICommandWithParameters to the correct interface
by Alistair Leslie-Hughes Nov. 17, 2021
by Alistair Leslie-Hughes Nov. 17, 2021
Nov. 17, 2021
2
1
[PATCH v2 1/3] msdasql: ICommandPrepare Un/Prepare return S_OK
by Alistair Leslie-Hughes Nov. 17, 2021
by Alistair Leslie-Hughes Nov. 17, 2021
Nov. 17, 2021
2
1
[PATCH v3 0/9] winedbg(gdbproxy): don't misbehave on module names w/ special characters; modernise
by Jinoh Kang Nov. 17, 2021
by Jinoh Kang Nov. 17, 2021
Nov. 17, 2021
2
25