wine-gitlab@list.winehq.org
October 2022
- 7 participants
- 745 discussions
[PATCH 0/14] MR38: vkd3d-shader/hlsl: Add field-level documentation to the most important structs in hlsl.h.
by Francisco Casas (@fcasas) Nov. 16, 2022
by Francisco Casas (@fcasas) Nov. 16, 2022
Nov. 16, 2022
5
45
[PATCH 0/14] MR912: Draft: Import OpenLDAP client libraries and use them in wldap32
by Hans Leidekker (@hans) Nov. 15, 2022
by Hans Leidekker (@hans) Nov. 15, 2022
Nov. 15, 2022
2
15
Nov. 15, 2022
4
4
[PATCH v4 0/8] MR1025: ntdll: Support memory address requirements in NtAllocateVirtualMemoryEx()
by Paul Gofman (@gofman) Nov. 9, 2022
by Paul Gofman (@gofman) Nov. 9, 2022
Nov. 9, 2022
5
18
[PATCH v3 0/4] MR1088: ntdll: Avoid calling pthread_exit on thread exit.
by Rémi Bernon Nov. 9, 2022
by Rémi Bernon Nov. 9, 2022
Nov. 9, 2022
3
14
Nov. 9, 2022
4
7
[PATCH 0/2] MR1129: wined3d: Set the window state thread description only if it's actually a new thread.
by Zebediah Figura (@zfigura) Nov. 9, 2022
by Zebediah Figura (@zfigura) Nov. 9, 2022
Nov. 9, 2022
4
4
[PATCH 0/5] MR1048: winegstreamer: Allow wg_parser_stream_get_buffer to wait on all streams.
by Rémi Bernon Nov. 8, 2022
by Rémi Bernon Nov. 8, 2022
Nov. 8, 2022
4
25
[PATCH 0/2] MR1166: ntdll: don't claim to have not found a library that is in place
by Konstantin Kharlamov (@Hi-Angel) Nov. 8, 2022
by Konstantin Kharlamov (@Hi-Angel) Nov. 8, 2022
Nov. 8, 2022
4
13
[PATCH 0/6] MR1158: winegstreamer: Add a skeleton MPEG layer-3 decoder filter.
by Anton Baskanov (@baskanov) Nov. 7, 2022
by Anton Baskanov (@baskanov) Nov. 7, 2022
Nov. 7, 2022
4
8