[PATCH 0/1] MR514: user32: Remove some dead code from unpack_dde_message() (Coverity).
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
1
[PATCH 0/1] MR513: win32u: Remove some dead code from get_scroll_range() helper (Coverity).
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
1
[PATCH 0/1] MR512: d2d1/tests: Add a missing return value test (Coverity).
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
2
[PATCH 0/3] MR511: webservices: Support error strings and faults in error.
by Shaun Ren (@shaunren) July 22, 2022
by Shaun Ren (@shaunren) July 22, 2022
July 22, 2022
2
3
July 22, 2022
3
2
[PATCH 0/1] MR500: ntdll: Allow changes to DEP flags under Wow64.
by Brendan Shanks (@bshanks) July 22, 2022
by Brendan Shanks (@bshanks) July 22, 2022
July 22, 2022
4
4
[PATCH 0/10] MR505: dwrite: Improvements to font fallback implementation.
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
11
[PATCH v2 0/1] MR499: Draft: server: Allow cancelling alerted asyncs.
by Jinoh Kang (@iamahuman) July 22, 2022
by Jinoh Kang (@iamahuman) July 22, 2022
July 22, 2022
3
2
[PATCH 0/1] MR509: winevulkan: Fill LUID info in VkPhysicalDeviceVulkan11Properties.
by Philip Rebohle (@doitsujin) July 22, 2022
by Philip Rebohle (@doitsujin) July 22, 2022
July 22, 2022
2
1
3
10