wine-gitlab@list.winehq.org
January 2023
- 4 participants
- 741 discussions
Jan. 25, 2023
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[PATCH v10 0/1] MR1989: wininet: Allow UTC as a timezone.
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 25, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 25, 2023
Jan. 25, 2023
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Re: [PATCH v9 0/1] MR1989: wininet: Allow UTC as a timezone.
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 25, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 25, 2023
Jan. 25, 2023
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Re: [PATCH v2 0/4] MR65: hlsl: More function-related tests.
by Zebediah Figura (@zfigura) Jan. 25, 2023
by Zebediah Figura (@zfigura) Jan. 25, 2023
Jan. 25, 2023
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Re: [PATCH v2 0/4] MR65: hlsl: More function-related tests.
by Francisco Casas (@fcasas) Jan. 25, 2023
by Francisco Casas (@fcasas) Jan. 25, 2023
Jan. 25, 2023
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Re: [PATCH v2 0/1] MR64: hlsl: Write SM4 thread ID registers. - approved
by Alexandre Julliard (@julliard) Jan. 25, 2023
by Alexandre Julliard (@julliard) Jan. 25, 2023
Jan. 25, 2023
1
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Re: [PATCH v5 0/2] MR58: vkd3d-shader/hlsl: Reinterpret minimum precision types as their regular counterparts. - approved
by Alexandre Julliard (@julliard) Jan. 25, 2023
by Alexandre Julliard (@julliard) Jan. 25, 2023
Jan. 25, 2023
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Re: [PATCH v2 0/2] MR69: vkd3d-shader/hlsl: Add sqrt() support for SM1. - approved
by Alexandre Julliard (@julliard) Jan. 25, 2023
by Alexandre Julliard (@julliard) Jan. 25, 2023
Jan. 25, 2023
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Re: [PATCH v4 0/1] MR68: vkd3d-shader/hlsl: Support frac() intrinsic. - approved
by Alexandre Julliard (@julliard) Jan. 25, 2023
by Alexandre Julliard (@julliard) Jan. 25, 2023
Jan. 25, 2023
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Re: [PATCH v4 0/1] MR67: vkd3d: Store a struct d3d12_descriptor_heap pointer in each CBV/SRV/UAV descriptor. - approved
by Alexandre Julliard (@julliard) Jan. 25, 2023
by Alexandre Julliard (@julliard) Jan. 25, 2023
Jan. 25, 2023
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