wine-gitlab@list.winehq.org
January 2023
- 4 participants
- 741 discussions
Jan. 13, 2023
4
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[PATCH v2 0/2] MR1949: Draft: win32u: Correct GetRawInputBuffer alignment under WoW64.
by Tim Clem (@tclem) Jan. 13, 2023
by Tim Clem (@tclem) Jan. 13, 2023
Jan. 13, 2023
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[PATCH v2 0/6] MR61: vkd3d-shader/hlsl: Add field-level documentation to the most important structs in hlsl.h. (PART 2/2)
by Francisco Casas (@fcasas) Jan. 13, 2023
by Francisco Casas (@fcasas) Jan. 13, 2023
Jan. 13, 2023
3
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[PATCH v8 0/9] MR51: vkd3d-shader/hlsl: Improve constant handling in copy prop, and extend the use of aoffimmi modifiers.
by Francisco Casas (@fcasas) Jan. 13, 2023
by Francisco Casas (@fcasas) Jan. 13, 2023
Jan. 13, 2023
3
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[PATCH v3 0/1] MR1961: d3d12/tests: Allow a broken Windows 10 1709 hresult.
by Francois Gouget (@fgouget) Jan. 13, 2023
by Francois Gouget (@fgouget) Jan. 13, 2023
Jan. 13, 2023
2
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[PATCH 0/1] MR1966: vbscript: Skip chr() error test in utf-8 locale.
by Robert Wilhelm (@sloper42) Jan. 13, 2023
by Robert Wilhelm (@sloper42) Jan. 13, 2023
Jan. 13, 2023
3
2
Jan. 13, 2023
4
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[PATCH v2 0/1] MR1953: comctl32: Avoid mismatching heap in ProgressWindowProc.
by Rémi Bernon Jan. 13, 2023
by Rémi Bernon Jan. 13, 2023
Jan. 13, 2023
2
2
[PATCH v2 0/4] MR1943: wined3d: Use a string channel desc to initialize typed formats.
by Zebediah Figura (@zfigura) Jan. 13, 2023
by Zebediah Figura (@zfigura) Jan. 13, 2023
Jan. 13, 2023
3
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[PATCH 0/1] MR1957: wininet: Allocate returned options strings with the process heap.
by Rémi Bernon Jan. 13, 2023
by Rémi Bernon Jan. 13, 2023
Jan. 13, 2023
2
2