wine-gitlab@list.winehq.org
January 2023
- 4 participants
- 741 discussions
Jan. 13, 2023
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Jan. 13, 2023
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[PATCH v4 0/4] MR1683: loader: Support GDB hooking, and expose ld.so and PE modules in a wine-specific link map.
by Rémi Bernon Jan. 13, 2023
by Rémi Bernon Jan. 13, 2023
Jan. 13, 2023
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Re: [PATCH v2 0/4] MR1954: schedsvc: Avoid mismatching heap in several places.
by Rémi Bernon Jan. 13, 2023
by Rémi Bernon Jan. 13, 2023
Jan. 13, 2023
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[PATCH 0/4] MR1954: schedsvc: Avoid mismatching heap in several places.
by Rémi Bernon Jan. 13, 2023
by Rémi Bernon Jan. 13, 2023
Jan. 13, 2023
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[PATCH 0/1] MR1953: comctl32: Avoid mismatching heap when in ProgressWindowProc.
by Rémi Bernon Jan. 13, 2023
by Rémi Bernon Jan. 13, 2023
Jan. 13, 2023
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[PATCH 0/2] MR1949: Draft: win32u: Correct GetRawInputBuffer alignment under WoW64.
by Tim Clem (@tclem) Jan. 13, 2023
by Tim Clem (@tclem) Jan. 13, 2023
Jan. 13, 2023
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[PATCH 0/1] MR1950: widl: Initialize __frame to a default value (Coverity)
by Alistair Leslie-Hughes (@alesliehughes) Jan. 13, 2023
by Alistair Leslie-Hughes (@alesliehughes) Jan. 13, 2023
Jan. 13, 2023
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[PATCH v2 0/2] MR60: vkd3d-shader: Merge all shader fork and join phases into a single phase.
by Conor McCarthy (@cmccarthy) Jan. 13, 2023
by Conor McCarthy (@cmccarthy) Jan. 13, 2023
Jan. 13, 2023
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[PATCH 0/6] MR61: vkd3d-shader/hlsl: Add field-level documentation to the most important structs in hlsl.h. (PART 2/2)
by Francisco Casas (@fcasas) Jan. 13, 2023
by Francisco Casas (@fcasas) Jan. 13, 2023
Jan. 13, 2023
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