wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1219 discussions
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[PATCH 0/1] MR397: vkd3d: Add partial implementation for CreateHeap1().
by Nikolay Sivov (@nsivov) Oct. 9, 2023
by Nikolay Sivov (@nsivov) Oct. 9, 2023
Oct. 9, 2023
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[PATCH 0/1] MR395: vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range.
by Conor McCarthy (@cmccarthy) Oct. 9, 2023
by Conor McCarthy (@cmccarthy) Oct. 9, 2023
Oct. 9, 2023
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[PATCH 0/1] MR393: vkd3d-shader/spirv: Add a debug name for the push constant buffer.
by Zebediah Figura (@zfigura) Oct. 9, 2023
by Zebediah Figura (@zfigura) Oct. 9, 2023
Oct. 9, 2023
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[PATCH 0/1] MR392: vkd3d-shader/tpf: Get rid of the output map.
by Henri Verbeet (@hverbeet) Oct. 9, 2023
by Henri Verbeet (@hverbeet) Oct. 9, 2023
Oct. 9, 2023
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[PATCH 0/1] MR391: vkd3d-shader/hlsl: Get rid of the vkd3d_sm4_* forward declarations in hlsl.h.
by Henri Verbeet (@hverbeet) Oct. 9, 2023
by Henri Verbeet (@hverbeet) Oct. 9, 2023
Oct. 9, 2023
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[PATCH 0/19] MR388: Draft: vkd3d-shader/dxil: Complete the signature reads and read some shader properties.
by Conor McCarthy (@cmccarthy) Oct. 9, 2023
by Conor McCarthy (@cmccarthy) Oct. 9, 2023
Oct. 9, 2023
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[PATCH v4 0/2] MR3806: combase: Create implicit MTA in STA apartment in RoGetActivationFactory().
by Paul Gofman (@gofman) Oct. 9, 2023
by Paul Gofman (@gofman) Oct. 9, 2023
Oct. 9, 2023
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Oct. 9, 2023
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