wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1519 discussions
[PATCH v5 0/1] MR371: vkd3d-shader/hlsl: Implement ternary operator for SM1.
by Nikolay Sivov (@nsivov) Nov. 1, 2023
by Nikolay Sivov (@nsivov) Nov. 1, 2023
Nov. 1, 2023
2
1
[PATCH v2 0/8] MR4178: mshtml: Keep refs from associated objects to the window.
by Gabriel Ivăncescu Nov. 1, 2023
by Gabriel Ivăncescu Nov. 1, 2023
Nov. 1, 2023
2
14
[PATCH 0/1] MR4244: ntdll: use MurmurOAAT hash in hash_short_file_name
by Łukasz Komoszyński Nov. 1, 2023
by Łukasz Komoszyński Nov. 1, 2023
Nov. 1, 2023
6
9
Nov. 1, 2023
3
4
[PATCH v2 0/3] MR425: tests: Immediately transition resources after a resource readback.
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
Nov. 1, 2023
3
6
[PATCH v7 0/5] MR408: vkd3d-shader/dxil: Implement constant buffer loads.
by Conor McCarthy (@cmccarthy) Nov. 1, 2023
by Conor McCarthy (@cmccarthy) Nov. 1, 2023
Nov. 1, 2023
4
11
Nov. 1, 2023
3
11
Nov. 1, 2023
5
8
[PATCH v4 0/6] MR424: tests: Introduce a stress tester for vkd3d-shader.
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
Nov. 1, 2023
3
9
[PATCH v9 0/6] MR4092: user32: Actually implement RealGetWindowClass{A/W}.
by Connor McAdams (@cmcadams) Nov. 1, 2023
by Connor McAdams (@cmcadams) Nov. 1, 2023
Nov. 1, 2023
4
9