wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1513 discussions
Re: [PATCH v4 0/8] MR4380: mshtml: Keep inner window's link to the outer window until it's destroyed.
by Gabriel Ivăncescu Nov. 28, 2023
by Gabriel Ivăncescu Nov. 28, 2023
Nov. 28, 2023
1
0
Re: [PATCH v4 0/8] MR4380: mshtml: Keep inner window's link to the outer window until it's destroyed.
by Gabriel Ivăncescu Nov. 28, 2023
by Gabriel Ivăncescu Nov. 28, 2023
Nov. 28, 2023
1
0
[PATCH 0/1] MR500: vkd3d-shader/dxil: Declare IO registers as VEC4.
by Giovanni Mascellani (@giomasce) Nov. 28, 2023
by Giovanni Mascellani (@giomasce) Nov. 28, 2023
Nov. 28, 2023
3
2
[PATCH 0/1] MR495: include: Add ID3D12InfoQueue1 definition in vkd3d_d3d12sdklayers.idl.
by Biswapriyo Nath (@Biswa96) Nov. 28, 2023
by Biswapriyo Nath (@Biswa96) Nov. 28, 2023
Nov. 28, 2023
4
3
[PATCH v10 0/3] MR4452: d2d1: Acquire lock before attempt to draw to device context
by Brendan McGrath (@redmcg) Nov. 28, 2023
by Brendan McGrath (@redmcg) Nov. 28, 2023
Nov. 28, 2023
3
9
[PATCH 0/8] MR4533: winex11: Detach / attach vulkan window surfaces as needed.
by Rémi Bernon Nov. 28, 2023
by Rémi Bernon Nov. 28, 2023
Nov. 28, 2023
1
8
[PATCH v2 0/2] MR497: vkd3d-shader/dxil: Implement DX intrinsic Unary.
by Conor McCarthy (@cmccarthy) Nov. 28, 2023
by Conor McCarthy (@cmccarthy) Nov. 28, 2023
Nov. 28, 2023
3
6
Re: [PATCH v2 0/1] MR4415: msvcrt: Pass INT_MAX as the length in implementations of the _mbscoll family.
by Piotr Caban (@piotr) Nov. 28, 2023
by Piotr Caban (@piotr) Nov. 28, 2023
Nov. 28, 2023
1
0
[PATCH v3 0/1] MR4521: msiexec: : No longer use console/file output APIs.
by eric pouech (@epo) Nov. 28, 2023
by eric pouech (@epo) Nov. 28, 2023
Nov. 28, 2023
3
2
Re: [PATCH v2 0/1] MR4415: msvcrt: Pass INT_MAX as the length in implementations of the _mbscoll family.
by Haoyang Chen (@chenhaoyang) Nov. 28, 2023
by Haoyang Chen (@chenhaoyang) Nov. 28, 2023
Nov. 28, 2023
1
0