wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1515 discussions
Re: [PATCH v2 0/1] MR4415: msvcrt: Pass INT_MAX as the length in implementations of the _mbscoll family.
by Haoyang Chen (@chenhaoyang) Nov. 28, 2023
by Haoyang Chen (@chenhaoyang) Nov. 28, 2023
Nov. 28, 2023
1
0
[PATCH 0/1] MR4537: ntdll: Print a warning when LdrGetProcedureAddress() fails.
by Zebediah Figura (@zfigura) Nov. 28, 2023
by Zebediah Figura (@zfigura) Nov. 28, 2023
Nov. 28, 2023
2
1
[PATCH v6 0/2] MR497: vkd3d-shader/dxil: Implement DX intrinsic Unary.
by Conor McCarthy (@cmccarthy) Nov. 28, 2023
by Conor McCarthy (@cmccarthy) Nov. 28, 2023
Nov. 28, 2023
2
2
[PATCH 0/1] MR4468: ntdll: Use posix_spawn() to start the server.
by Brendan Shanks (@bshanks) Nov. 28, 2023
by Brendan Shanks (@bshanks) Nov. 28, 2023
Nov. 28, 2023
4
4
[PATCH 0/1] MR4536: ntdll: Implement pNtQueryInformationThread( ThreadIsTerminated ).
by Paul Gofman (@gofman) Nov. 28, 2023
by Paul Gofman (@gofman) Nov. 28, 2023
Nov. 28, 2023
2
1
[PATCH v11 0/3] MR4452: d2d1: Acquire lock before attempt to draw to device context
by Brendan McGrath (@redmcg) Nov. 28, 2023
by Brendan McGrath (@redmcg) Nov. 28, 2023
Nov. 28, 2023
3
5
[PATCH v6 0/1] MR4466: win32u/winex11: Add the GPU device physical memory registry
by arilou (@arilou) Nov. 28, 2023
by arilou (@arilou) Nov. 28, 2023
Nov. 28, 2023
4
3
Re: [PATCH v2 0/1] MR4528: d3dx9_36/tests: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) Nov. 28, 2023
by Alexandre Julliard (@julliard) Nov. 28, 2023
Nov. 28, 2023
1
0
Re: [PATCH v2 0/1] MR4529: comdlg32/tests: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) Nov. 28, 2023
by Alexandre Julliard (@julliard) Nov. 28, 2023
Nov. 28, 2023
1
0
[PATCH v5 0/3] MR4357: ntdll/unix: Try harder to initialize locale from Mac setting.
by Jactry Zeng (@jactry) Nov. 28, 2023
by Jactry Zeng (@jactry) Nov. 28, 2023
Nov. 28, 2023
3
4