wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1513 discussions
[PATCH 0/3] MR4525: winegstreamer, amstream: Fix issues when more than one stream is present.
by Anton Baskanov (@baskanov) Nov. 27, 2023
by Anton Baskanov (@baskanov) Nov. 27, 2023
Nov. 27, 2023
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4
[PATCH v2 0/1] MR496: vkd3d-shader: Handle 'linear centroid' modifier.
by Nikolay Sivov (@nsivov) Nov. 27, 2023
by Nikolay Sivov (@nsivov) Nov. 27, 2023
Nov. 27, 2023
3
2
[PATCH 0/1] MR4527: tools: Print the correct option in error messages.
by Matteo Bruni (@Mystral) Nov. 27, 2023
by Matteo Bruni (@Mystral) Nov. 27, 2023
Nov. 27, 2023
2
1
[PATCH 0/1] MR4461: include: Introduce debugstr_time and wine_dbgstr_time.
by Alex Henrie (@alexhenrie) Nov. 27, 2023
by Alex Henrie (@alexhenrie) Nov. 27, 2023
Nov. 27, 2023
5
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[PATCH 0/1] MR496: vkd3d-shader: Handle 'linear centroid' modifier.
by Nikolay Sivov (@nsivov) Nov. 27, 2023
by Nikolay Sivov (@nsivov) Nov. 27, 2023
Nov. 27, 2023
4
4
[PATCH 0/3] MR494: Remove some unnecessary local variables.
by Zebediah Figura (@zfigura) Nov. 27, 2023
by Zebediah Figura (@zfigura) Nov. 27, 2023
Nov. 27, 2023
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Nov. 27, 2023
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[PATCH v2 0/1] MR492: include: D3D12_RT_FORMAT_ARRAY remove typedef to make header compatible with windows
by Alistair Leslie-Hughes (@alesliehughes) Nov. 27, 2023
by Alistair Leslie-Hughes (@alesliehughes) Nov. 27, 2023
Nov. 27, 2023
3
3
Nov. 27, 2023
3
5
[PATCH 0/4] MR4436: wined3d: Set d3d 1-9 textures in the state as SRVs.
by Zebediah Figura (@zfigura) Nov. 27, 2023
by Zebediah Figura (@zfigura) Nov. 27, 2023
Nov. 27, 2023
5
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