wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1513 discussions
[PATCH 0/1] MR484: include: Use GCC-style attributes and builtins on Clang MSVC target.
by Jacek Caban (@jacek) Nov. 17, 2023
by Jacek Caban (@jacek) Nov. 17, 2023
Nov. 17, 2023
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3
[PATCH 0/1] MR4416: gdiplus: Round width and height in gdip_format_string().
by Paul Gofman (@gofman) Nov. 17, 2023
by Paul Gofman (@gofman) Nov. 17, 2023
Nov. 17, 2023
3
2
[PATCH v4 0/2] MR4402: msvcrt: Add implementation of more localized functions
by Bartosz Kosiorek (@gang65) Nov. 17, 2023
by Bartosz Kosiorek (@gang65) Nov. 17, 2023
Nov. 17, 2023
3
4
[PATCH 0/1] MR4415: msvcrt: Pass INT_MAX as the length in implementations of the _mbscoll family.
by Tim Clem (@tclem) Nov. 17, 2023
by Tim Clem (@tclem) Nov. 17, 2023
Nov. 17, 2023
3
3
Nov. 17, 2023
3
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[PATCH v2 0/1] MR4319: gdiplus: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Nov. 17, 2023
by Alex Henrie (@alexhenrie) Nov. 17, 2023
Nov. 17, 2023
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Re: [PATCH v2 0/4] MR4366: wined3d: More fixes related to texture binding. - approved
by Jan Sikorski (@jsikorski) Nov. 17, 2023
by Jan Sikorski (@jsikorski) Nov. 17, 2023
Nov. 17, 2023
1
0
[PATCH v9 0/6] MR471: vkd3d-shader/dxil: Implement the DXIL GEP and LOAD instructions.
by Conor McCarthy (@cmccarthy) Nov. 17, 2023
by Conor McCarthy (@cmccarthy) Nov. 17, 2023
Nov. 17, 2023
2
7
[PATCH 0/1] MR482: vkd3d-shader/hlsl: Fix infinite loops when applying copy-prop to swizzles.
by Francisco Casas (@fcasas) Nov. 17, 2023
by Francisco Casas (@fcasas) Nov. 17, 2023
Nov. 17, 2023
3
3