wine-gitlab@list.winehq.org
December 2023
- 4 participants
- 904 discussions
[PATCH v4 0/1] MR523: vkd3d: Use mutable descriptors if available.
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
Jan. 4, 2024
4
6
[PATCH v7 0/6] MR491: vkd3d-shader/dxil: Handle control flow instructions.
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
Jan. 4, 2024
3
9
[PATCH 0/2] MR526: vkd3d-shader/dxil: Do not the parser before it is initialized.
by Giovanni Mascellani (@giomasce) Jan. 3, 2024
by Giovanni Mascellani (@giomasce) Jan. 3, 2024
Jan. 3, 2024
3
4
[PATCH v6 0/3] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) Jan. 3, 2024
by Francisco Casas (@fcasas) Jan. 3, 2024
Jan. 3, 2024
3
4
3
2
[PATCH 0/1] MR529: vkd3d-shader/spirv: Decorate non-float32 non-built-in pixel shader inputs as Flat.
by Conor McCarthy (@cmccarthy) Jan. 2, 2024
by Conor McCarthy (@cmccarthy) Jan. 2, 2024
Jan. 2, 2024
4
4
[PATCH 0/1] MR528: configure: Use AC_CHECK_FUNCS to define HAVE_GETTID
by Florian Weimer (@fweimer) Jan. 2, 2024
by Florian Weimer (@fweimer) Jan. 2, 2024
Jan. 2, 2024
3
2
[PATCH v3 0/1] MR516: tests: Print the failing line numbers when a test fails.
by Petrichor Park (@petrathekat) Jan. 2, 2024
by Petrichor Park (@petrathekat) Jan. 2, 2024
Jan. 2, 2024
3
3
Jan. 2, 2024
3
8
Jan. 1, 2024
2
9