wine-gitlab@list.winehq.org
December 2023
- 4 participants
- 898 discussions
Re: [PATCH v4 0/1] MR4659: po: Update Polish translation. - approved
by Alexandre Julliard (@julliard) Dec. 11, 2023
by Alexandre Julliard (@julliard) Dec. 11, 2023
Dec. 11, 2023
1
0
Re: [PATCH v2 0/1] MR4657: po: Update Lithuanian translation. - approved
by Alexandre Julliard (@julliard) Dec. 11, 2023
by Alexandre Julliard (@julliard) Dec. 11, 2023
Dec. 11, 2023
1
0
Re: [PATCH v2 0/1] MR517: vkd3d-shader/dxil: Check null pointer before it is dereferenced (Coverity) - approved
by Alexandre Julliard (@julliard) Dec. 11, 2023
by Alexandre Julliard (@julliard) Dec. 11, 2023
Dec. 11, 2023
1
0
Re: [PATCH v8 0/5] MR498: vkd3d-shader/dxil: Implement the DXIL ALLOCA and STORE instructions. - approved
by Alexandre Julliard (@julliard) Dec. 11, 2023
by Alexandre Julliard (@julliard) Dec. 11, 2023
Dec. 11, 2023
1
0
Re: [PATCH v4 0/5] MR464: vkd3d-shader/spirv: Declare I/O registers from the signature. - approved
by Alexandre Julliard (@julliard) Dec. 11, 2023
by Alexandre Julliard (@julliard) Dec. 11, 2023
Dec. 11, 2023
1
0
Dec. 11, 2023
2
1
[PATCH v6 0/5] MR4661: Draft: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) Dec. 11, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 11, 2023
Dec. 11, 2023
4
19
[PATCH v8 0/6] MR489: vkd3d-shader: Prepare for 64-bit integer support.
by Conor McCarthy (@cmccarthy) Dec. 11, 2023
by Conor McCarthy (@cmccarthy) Dec. 11, 2023
Dec. 11, 2023
3
7
[PATCH v12 0/3] MR450: vkd3d-shader/ir: Flatten structured control flow instructions.
by Conor McCarthy (@cmccarthy) Dec. 11, 2023
by Conor McCarthy (@cmccarthy) Dec. 11, 2023
Dec. 11, 2023
3
4
[PATCH v5 0/4] MR292: vkd3d: Write Vulkan descriptors in a worker thread.
by Conor McCarthy (@cmccarthy) Dec. 11, 2023
by Conor McCarthy (@cmccarthy) Dec. 11, 2023
Dec. 11, 2023
3
6