wine-gitlab@list.winehq.org
December 2023
- 4 participants
- 898 discussions
Re: [PATCH v2 0/1] MR510: readme: Document VKD3D_SHADER_CONFIG. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
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Re: [PATCH v2 0/1] MR508: vkd3d-shader: Add a VKD3D_FORCE_32_BIT_ENUM element to enum vkd3d_shader_compile_option_fragment_coordinate_origin. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
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0
Re: [PATCH v2 0/2] MR503: vkd3d-shader/spirv: Silence fixmes for SV_TARGET. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
[PATCH v4 0/3] MR4596: Draft: msvcm80: Add stubs for CrtImplementationDetails::Thow*ModuleLoadException functions
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
2
4
[PATCH 0/1] MR509: vkd3d-shader: Update the vkd3d_shader_scan() documentation.
by Henri Verbeet (@hverbeet) Dec. 4, 2023
by Henri Verbeet (@hverbeet) Dec. 4, 2023
Dec. 4, 2023
3
3
Dec. 4, 2023
3
3
[PATCH 0/1] MR508: vkd3d-shader: Add a VKD3D_FORCE_32_BIT_ENUM element to enum vkd3d_shader_compile_option_fragment_coordinate_origin.
by Henri Verbeet (@hverbeet) Dec. 4, 2023
by Henri Verbeet (@hverbeet) Dec. 4, 2023
Dec. 4, 2023
3
3
[PATCH v3 0/3] MR4596: Draft: msvcm80: Add stubs for CrtImplementationDetails::Thow*ModuleLoadException functions
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
3
4
[PATCH v2 0/3] MR4596: Draft: msvcm80: Add stubs for CrtImplementationDetails::Thow*ModuleLoadException functions
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
3
4
[PATCH v3 0/2] MR4585: Draft: dsdmo: Add stubs for distortion and gargle effects
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
3
4