wine-gitlab@list.winehq.org
February 2023
- 7 participants
- 969 discussions
Re: [PATCH v2 0/1] MR2299: wined3d: Do not switch pixel format on non-private GL contexts.
by Matteo Bruni (@Mystral) Feb. 28, 2023
by Matteo Bruni (@Mystral) Feb. 28, 2023
Feb. 28, 2023
1
0
[PATCH v13 0/4] MR84: vkd3d-shader/spirv: Merge all shader IR fork and join phases into a single phase.
by Conor McCarthy (@cmccarthy) Feb. 28, 2023
by Conor McCarthy (@cmccarthy) Feb. 28, 2023
Feb. 28, 2023
4
6
[PATCH v5 0/4] MR94: Fix other synchronization problems
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
Feb. 28, 2023
3
6
[PATCH v3 0/1] MR110: vkd3d-shader: Make documentation for "messages" parameters self contained.
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
Feb. 28, 2023
3
4
[PATCH v3 0/6] MR102: hlsl: Matrix majority, 2023 edition, part 2/2.
by Zebediah Figura (@zfigura) Feb. 28, 2023
by Zebediah Figura (@zfigura) Feb. 28, 2023
Feb. 28, 2023
3
8
Feb. 28, 2023
7
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[PATCH v3 0/5] MR2296: Always use the user images for the D3D12 swapchain
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
by Giovanni Mascellani (@giomasce) Feb. 28, 2023
Feb. 28, 2023
3
6
Re: [PATCH v9 0/1] MR2283: ntdll: Use IOPowerSources API to fill battery info on macOS
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
Feb. 28, 2023
1
0
Re: [PATCH v9 0/1] MR2283: ntdll: Use IOPowerSources API to fill battery info on macOS
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
Feb. 28, 2023
1
0
Re: [PATCH v9 0/1] MR2283: ntdll: Use IOPowerSources API to fill battery info on macOS
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
by Marc-Aurel Zent (@marzent) Feb. 28, 2023
Feb. 28, 2023
1
0