Re: [PATCH v7 0/2] MR2620: include: Add windows.ui.composition.interop.idl file. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v9 0/10] MR124: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 1/2. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v3 0/2] MR154: vkd3d-shader/hlsl: Fix numeric offset of object fields. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v5 0/3] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v7 0/4] MR89: vkd3d-shader/hlsl: Improve support for logarithmic functions. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
[PATCH 0/1] MR158: vkd3d-shader: Consistently pass location structure by pointer.
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
2
1
[PATCH v2 0/4] MR2642: mmdevapi: Rename mmdevapi.h to mmdevapi_private.h, add missing includes and typedef to that and mmdevdrv.h.
by Davide Beatrici (@davidebeatrici) April 13, 2023
by Davide Beatrici (@davidebeatrici) April 13, 2023
April 13, 2023
3
5
April 13, 2023
2
4
April 13, 2023
3
2
[PATCH 0/3] MR2642: mmdevapi: Rename mmdevapi.h to mmdevapi_private.h, add missing includes and typedef to that and mmdevdrv.h.
by Davide Beatrici (@davidebeatrici) April 13, 2023
by Davide Beatrici (@davidebeatrici) April 13, 2023
April 13, 2023
3
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