Re: [PATCH v2 0/1] MR2871: winhttp: Fix a test failure. - approved
by Alexandre Julliard (@julliard) May 22, 2023
by Alexandre Julliard (@julliard) May 22, 2023
May 22, 2023
1
0
Re: [PATCH v2 0/2] MR2872: dinput: More BuildActionMap and work thread fixes. - approved
by Alexandre Julliard (@julliard) May 22, 2023
by Alexandre Julliard (@julliard) May 22, 2023
May 22, 2023
1
0
Re: [PATCH v3 0/1] MR2867: imm32: Don't erroneously start composition when handling IMC_SETOPENSTATUS. (#54965) - approved
by Alexandre Julliard (@julliard) May 22, 2023
by Alexandre Julliard (@julliard) May 22, 2023
May 22, 2023
1
0
Re: [PATCH v13 0/9] MR193: vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations. - approved
by Alexandre Julliard (@julliard) May 22, 2023
by Alexandre Julliard (@julliard) May 22, 2023
May 22, 2023
1
0
Re: [PATCH v6 0/1] MR203: vkd3d-shader/hlsl: Fold constant integral abs(). - approved
by Alexandre Julliard (@julliard) May 22, 2023
by Alexandre Julliard (@julliard) May 22, 2023
May 22, 2023
1
0
Re: [PATCH v12 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load(). - approved
by Alexandre Julliard (@julliard) May 22, 2023
by Alexandre Julliard (@julliard) May 22, 2023
May 22, 2023
1
0
[PATCH 0/5] MR2878: qcap: Audio capture filter implementation, part 4 of 4.
by Zebediah Figura (@zfigura) May 22, 2023
by Zebediah Figura (@zfigura) May 22, 2023
May 22, 2023
3
6
May 22, 2023
3
5
[PATCH 0/2] MR2877: uiautomationcore: A bug fix, and some header definitions.
by Connor McAdams (@cmcadams) May 22, 2023
by Connor McAdams (@cmcadams) May 22, 2023
May 22, 2023
3
3
May 22, 2023
2
5