[PATCH v12 0/9] MR193: vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
by Nikolay Sivov (@nsivov) May 22, 2023
by Nikolay Sivov (@nsivov) May 22, 2023
May 22, 2023
4
10
[PATCH v11 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load().
by Nikolay Sivov (@nsivov) May 22, 2023
by Nikolay Sivov (@nsivov) May 22, 2023
May 22, 2023
4
3
[PATCH v2 0/2] MR208: vkd3d-shader/hlsl: Fix liveness of temps within loops.
by Francisco Casas (@fcasas) May 22, 2023
by Francisco Casas (@fcasas) May 22, 2023
May 22, 2023
5
12
[PATCH 0/5] MR205: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 5.
by Zebediah Figura (@zfigura) May 22, 2023
by Zebediah Figura (@zfigura) May 22, 2023
May 22, 2023
4
7
[PATCH v11 0/2] MR184: vkd3d-shader/hlsl: Add support for SampleGrad() method
by Ethan Lee (@flibitijibibo) May 22, 2023
by Ethan Lee (@flibitijibibo) May 22, 2023
May 22, 2023
4
4
[PATCH v2 0/2] MR2873: windows.gaming.input: Query IGameController interface in TryGetFactoryControllerFromGameController.
by Rémi Bernon May 22, 2023
by Rémi Bernon May 22, 2023
May 22, 2023
1
3
[PATCH 0/2] MR2873: windows.gaming.input: Query IGameController interface in TryGetFactoryControllerFromGameController.
by Rémi Bernon May 22, 2023
by Rémi Bernon May 22, 2023
May 22, 2023
2
3
May 22, 2023
3
4
[PATCH v2 0/1] MR2867: imm32: Don't erroneously start composition when handling IMC_SETOPENSTATUS.
by Jinoh Kang (@iamahuman) May 22, 2023
by Jinoh Kang (@iamahuman) May 22, 2023
May 22, 2023
3
5
May 22, 2023
1
2