[PATCH v2 0/5] MR2737: ntdll: Fix return value of RtlInitializeSid().
by Nikolay Sivov (@nsivov) May 3, 2023
by Nikolay Sivov (@nsivov) May 3, 2023
May 3, 2023
3
5
[PATCH v3 0/2] MR182: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 2/2 (optional).
by Francisco Casas (@fcasas) May 3, 2023
by Francisco Casas (@fcasas) May 3, 2023
May 3, 2023
3
3
[PATCH 0/4] MR198: vkd3d-shader: Add more TPF validations.
by Conor McCarthy (@cmccarthy) May 3, 2023
by Conor McCarthy (@cmccarthy) May 3, 2023
May 3, 2023
3
5
[PATCH v2 0/4] MR191: tests: Add more interesting HLSL tests for mipmap levels.
by Zebediah Figura (@zfigura) May 3, 2023
by Zebediah Figura (@zfigura) May 3, 2023
May 3, 2023
4
6
May 3, 2023
5
4
[PATCH v8 0/6] MR184: vkd3d-shader/hlsl: Add support for SampleGrad() method
by Ethan Lee (@flibitijibibo) May 3, 2023
by Ethan Lee (@flibitijibibo) May 3, 2023
May 3, 2023
4
9
[PATCH v2 0/2] MR2732: winecoreaudio: Implement per-channel volume control.
by Davide Beatrici (@davidebeatrici) May 3, 2023
by Davide Beatrici (@davidebeatrici) May 3, 2023
May 3, 2023
3
4
[PATCH 0/2] MR2732: winecoreaudio: Implement per-channel volume control.
by Davide Beatrici (@davidebeatrici) May 3, 2023
by Davide Beatrici (@davidebeatrici) May 3, 2023
May 3, 2023
3
7
[PATCH v2 0/1] MR2736: Draft: Reset presentation flags when session_clear_presentation is called.
by Santino Mazza (@tati1454) May 3, 2023
by Santino Mazza (@tati1454) May 3, 2023
May 3, 2023
4
3
May 3, 2023
2
5