Re: [PATCH v3 0/1] MR247: tests: Cast abs() result to unsigned int in compare_float(). - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v3 0/7] MR232: vkd3d-shader/hlsl: Fold a few missing constant operations. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v2 0/1] MR246: vkd3d-shader: Remove extra newlines from compiler messages. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v3 0/1] MR242: configure: Pass the correct number of parameters for the __atomic_exchange_n() check. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v2 0/2] MR237: vkd3d-shader/hlsl: Make sample count optional for SM4.1+. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v6 0/8] MR216: vkd3d: Prepare for tiled resource support. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v10 0/4] MR211: vkd3d-shader/hlsl: Support clip() intrinsic. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v6 0/3] MR200: vkd3d-shader: Signature reflection API. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
Re: [PATCH v5 0/1] MR171: Initialize a pointer for MSVC. - approved
by Alexandre Julliard (@julliard) June 27, 2023
by Alexandre Julliard (@julliard) June 27, 2023
June 27, 2023
1
0
[PATCH v11 0/2] MR2778: mfmediaengine: Add support for video effects.
by Bernhard Kölbl June 27, 2023
by Bernhard Kölbl June 27, 2023
June 27, 2023
2
3