[PATCH v9 0/4] MR211: vkd3d-shader/hlsl: Support clip() intrinsic.
by Nikolay Sivov (@nsivov) June 26, 2023
by Nikolay Sivov (@nsivov) June 26, 2023
June 26, 2023
4
7
[PATCH v5 0/3] MR200: vkd3d-shader: Signature reflection API.
by Zebediah Figura (@zfigura) June 26, 2023
by Zebediah Figura (@zfigura) June 26, 2023
June 26, 2023
3
5
2
2
[PATCH v15 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) June 26, 2023
by Conor McCarthy (@cmccarthy) June 26, 2023
June 26, 2023
3
6
[PATCH 0/1] MR3166: dbghelp/tests: Don't call directly SymSetExtendedOption().
by eric pouech (@epo) June 26, 2023
by eric pouech (@epo) June 26, 2023
June 26, 2023
2
1
4
8
[PATCH v2 0/1] MR111: vkd3d-shader/hlsl: Improve handling of "technique" tokens.
by Nikolay Sivov (@nsivov) June 26, 2023
by Nikolay Sivov (@nsivov) June 26, 2023
June 26, 2023
2
2
[PATCH v2 0/1] MR3163: gdiplus: Remove unused argument in get_font_hfont
by David Kahurani (@kahurani) June 26, 2023
by David Kahurani (@kahurani) June 26, 2023
June 26, 2023
3
4
[PATCH 0/6] MR3165: dxgi: Do not let the D3D12 swapchain directly access the low level Vulkan queue in vkd3d (first part).
by Giovanni Mascellani (@giomasce) June 26, 2023
by Giovanni Mascellani (@giomasce) June 26, 2023
June 26, 2023
2
6
June 26, 2023
1
6