[PATCH 0/1] MR247: tests: Cast abs() result to unsigned int in compare_float().
by Zebediah Figura (@zfigura) June 26, 2023
by Zebediah Figura (@zfigura) June 26, 2023
June 26, 2023
5
5
June 26, 2023
3
3
[PATCH 0/1] MR3107: dhtmled: Don't export dhtml_edit_create or release_typelib.
by Alex Henrie (@alexhenrie) June 26, 2023
by Alex Henrie (@alexhenrie) June 26, 2023
June 26, 2023
3
3
[PATCH v3 0/9] MR3122: Implement FileDispositionInformationEx
by Joel Holdsworth (@jhol) June 26, 2023
by Joel Holdsworth (@jhol) June 26, 2023
June 26, 2023
2
10
Re: [PATCH v4 0/1] MR2837: wined3d: rename shader_extract_from_dxbc to wined3d_shader_extract_from_dxbc
by Henri Verbeet (@hverbeet) June 26, 2023
by Henri Verbeet (@hverbeet) June 26, 2023
June 26, 2023
1
0
[PATCH 0/1] MR3163: gdiplus: Removed unused argument in get_font_hfont
by David Kahurani (@kahurani) June 26, 2023
by David Kahurani (@kahurani) June 26, 2023
June 26, 2023
2
1
[PATCH v9 0/2] MR2068: comdlg32: Enable visual styles when showing IFileDialog.
by Vladislav Timonin (@vt) June 26, 2023
by Vladislav Timonin (@vt) June 26, 2023
June 26, 2023
3
4
June 26, 2023
3
3
[PATCH v3 0/2] MR240: vkd3d-shader: Add constant folding for the 'dot' operation.
by Nikolay Sivov (@nsivov) June 26, 2023
by Nikolay Sivov (@nsivov) June 26, 2023
June 26, 2023
3
8
[PATCH 0/1] MR3148: widl: Don't crash on nameless structs
by Fabian Maurer (@DarkShadow44) June 26, 2023
by Fabian Maurer (@DarkShadow44) June 26, 2023
June 26, 2023
3
2