July 28, 2023
3
3
Re: [PATCH v2 0/2] MR3431: wined3d: Fix clears of the current render target in Vulkan
by Evan Tang (@etang-cw) July 28, 2023
by Evan Tang (@etang-cw) July 28, 2023
July 28, 2023
1
0
Re: [PATCH v2 0/2] MR3431: wined3d: Fix clears of the current render target in Vulkan
by Zebediah Figura (@zfigura) July 28, 2023
by Zebediah Figura (@zfigura) July 28, 2023
July 28, 2023
1
0
Re: [PATCH v2 0/2] MR3431: wined3d: Fix clears of the current render target in Vulkan - approved
by Zebediah Figura (@zfigura) July 28, 2023
by Zebediah Figura (@zfigura) July 28, 2023
July 28, 2023
1
0
[PATCH v2 0/1] MR3426: winegstreamer: Keep default decodebin queue limits for buffers and time.
by Rémi Bernon July 28, 2023
by Rémi Bernon July 28, 2023
July 28, 2023
3
5
[PATCH 0/1] MR3444: user32/tests: Add optional message sequence from win7.
by Esme Povirk (@madewokherd) July 28, 2023
by Esme Povirk (@madewokherd) July 28, 2023
July 28, 2023
2
1
July 28, 2023
3
5
Re: [PATCH v5 0/5] MR283: vkd3d-shader/dxil: Implement DX instruction StoreOutput.
by Giovanni Mascellani (@giomasce) July 28, 2023
by Giovanni Mascellani (@giomasce) July 28, 2023
July 28, 2023
1
0
Re: [PATCH v5 0/5] MR283: vkd3d-shader/dxil: Implement DX instruction StoreOutput.
by Giovanni Mascellani (@giomasce) July 28, 2023
by Giovanni Mascellani (@giomasce) July 28, 2023
July 28, 2023
1
0
[PATCH 0/1] MR3441: uiautomationcore: Fix a sizeof() argument (Coverity).
by Sven Baars (@sbaars) July 28, 2023
by Sven Baars (@sbaars) July 28, 2023
July 28, 2023
3
2