Re: [PATCH v2 0/1] MR3145: ntdll: Inherit ConsoleHandle only by CUI processes.
by Jacek Caban (@jacek) July 10, 2023
by Jacek Caban (@jacek) July 10, 2023
July 10, 2023
1
0
Re: [PATCH v10 0/1] MR2710: ntdll: Implement efficiency class reporting for intel hybrid CPUs.
by Huw Davies (@huw) July 10, 2023
by Huw Davies (@huw) July 10, 2023
July 10, 2023
1
0
Re: [PATCH v2 0/1] MR3145: ntdll: Inherit ConsoleHandle only by CUI processes.
by Jakub Staroń July 10, 2023
by Jakub Staroń July 10, 2023
July 10, 2023
1
0
[PATCH v8 0/1] MR3275: po: Add Georgian translation.
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
July 10, 2023
2
1
[PATCH v7 0/2] MR3275: po: Add Georgian translation.
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
July 10, 2023
2
4
[PATCH 0/5] MR3284: win32u: Always use NtCallbackReturn to return result from client callbacks.
by Jacek Caban (@jacek) July 10, 2023
by Jacek Caban (@jacek) July 10, 2023
July 10, 2023
3
6
[PATCH 0/1] MR241: vkd3d-shader/spirv: Add support for VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE interpolation qualifier.
by Andrey Gusev (@agusev) July 10, 2023
by Andrey Gusev (@agusev) July 10, 2023
July 10, 2023
5
5
[PATCH 0/1] MR253: vkd3d-shader/hlsl: Skip unallocated variables when looking for reservation conflicts.
by Zebediah Figura (@zfigura) July 10, 2023
by Zebediah Figura (@zfigura) July 10, 2023
July 10, 2023
4
4
[PATCH v6 0/1] MR3275: po: Add Georgian translation.
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
July 10, 2023
4
3
[PATCH 0/1] MR3286: wow64: Return STATUS_NOT_IMPLEMENTED from wow64_NtSetInformationToken().
by Sven Baars (@sbaars) July 10, 2023
by Sven Baars (@sbaars) July 10, 2023
July 10, 2023
2
1