[PATCH 0/1] MR253: vkd3d-shader/hlsl: Skip unallocated variables when looking for reservation conflicts.
by Zebediah Figura (@zfigura) July 10, 2023
by Zebediah Figura (@zfigura) July 10, 2023
July 10, 2023
4
4
[PATCH v6 0/1] MR3275: po: Add Georgian translation.
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
by Ekaterine Papava (@EkaterinePapava) July 10, 2023
July 10, 2023
4
3
[PATCH 0/1] MR3286: wow64: Return STATUS_NOT_IMPLEMENTED from wow64_NtSetInformationToken().
by Sven Baars (@sbaars) July 10, 2023
by Sven Baars (@sbaars) July 10, 2023
July 10, 2023
2
1
[PATCH 0/1] MR3285: wineboot: Always attempt setup for all machine types
by Billy Laws (@bylaws) July 10, 2023
by Billy Laws (@bylaws) July 10, 2023
July 10, 2023
2
1
[PATCH 0/1] MR3283: wow64win: Call NtUserSetClassLongPtr() from wow64_NtUserSetClassLongPtr().
by Sven Baars (@sbaars) July 10, 2023
by Sven Baars (@sbaars) July 10, 2023
July 10, 2023
3
2
Re: [PATCH v5 0/1] MR2228: bcryptprimitives: ProcessPrng stub - approved
by Hans Leidekker (@hans) July 10, 2023
by Hans Leidekker (@hans) July 10, 2023
July 10, 2023
1
0
[PATCH 0/9] MR3281: Remove DECLSPEC_HIDDEN macro.
by Alistair Leslie-Hughes (@alesliehughes) July 10, 2023
by Alistair Leslie-Hughes (@alesliehughes) July 10, 2023
July 10, 2023
2
9
[PATCH 0/1] MR3267: win32u: Set zero_bits correctly for large address aware applications on Wow64.
by Brendan Shanks (@bshanks) July 10, 2023
by Brendan Shanks (@bshanks) July 10, 2023
July 10, 2023
3
2
July 10, 2023
3
2
[PATCH 0/1] MR3273: wineps: Fix SetTextJustification playback with 0 count parameter.
by Piotr Caban (@piotr) July 10, 2023
by Piotr Caban (@piotr) July 10, 2023
July 10, 2023
4
3