wine-gitlab@list.winehq.org
August 2023
- 4 participants
- 1124 discussions
Re: [PATCH v2 0/1] MR3360: shell32: Improve shell copy and delete items functions, notifications.
by Bernhard Kölbl Aug. 2, 2023
by Bernhard Kölbl Aug. 2, 2023
Aug. 2, 2023
1
0
[PATCH 0/1] MR3491: winegstreamer: Leave media source critical section before unlocking workqueue.
by Bernhard Kölbl Aug. 2, 2023
by Bernhard Kölbl Aug. 2, 2023
Aug. 2, 2023
1
1
[PATCH v3 0/2] MR2853: Draft: win32u: Implement EVENT_SYSTEM_FOREGROUND
by Esme Povirk (@madewokherd) Aug. 2, 2023
by Esme Povirk (@madewokherd) Aug. 2, 2023
Aug. 2, 2023
4
10
[PATCH 0/1] MR3485: msxml3/tests: Use wide strings to generate BSTRs in schema.c.
by Michael Stefaniuc (@mstefani) Aug. 2, 2023
by Michael Stefaniuc (@mstefani) Aug. 2, 2023
Aug. 2, 2023
3
3
[PATCH 0/14] MR3482: mshtml: Implement Cycle Collection for all mshtml objects (dispex), part 2.
by Gabriel Ivăncescu Aug. 2, 2023
by Gabriel Ivăncescu Aug. 2, 2023
Aug. 2, 2023
3
19
[PATCH v4 0/2] MR3473: whoami: Refactor and add more commands.
by Maxim Karasev (@mxkrsv) Aug. 2, 2023
by Maxim Karasev (@mxkrsv) Aug. 2, 2023
Aug. 2, 2023
2
2
[PATCH v2 0/3] MR3483: d2d1/tests: Add some more tests for effect shader loading.
by Nikolay Sivov (@nsivov) Aug. 2, 2023
by Nikolay Sivov (@nsivov) Aug. 2, 2023
Aug. 2, 2023
2
4
[PATCH v8 0/5] MR280: vkd3d-shader: sm1 semantic matching.
by Zebediah Figura (@zfigura) Aug. 2, 2023
by Zebediah Figura (@zfigura) Aug. 2, 2023
Aug. 2, 2023
3
6
[PATCH v3 0/1] MR3172: vkd3d: Import upstream release 1.8
by Alexandre Julliard (@julliard) Aug. 2, 2023
by Alexandre Julliard (@julliard) Aug. 2, 2023
Aug. 2, 2023
5
6
[PATCH 0/33] MR294: vkd3d: Store command list commands in a buffer until executed.
by Conor McCarthy (@cmccarthy) Aug. 2, 2023
by Conor McCarthy (@cmccarthy) Aug. 2, 2023
Aug. 2, 2023
3
4